Free content expansion scheduled for Empire of Sin

Free content expansion scheduled for Empire of Sin

19/05/2021 Off By James Ross

Empire of Sin is set to receive a free content expansion, entitled The Precinct, later this year which will expand the strategic gameplay and launch new features. 

Announced by Paradox Interactive and Romero Games, the confirmation came on the same day as the launch of the Gangster Update, lauded as a ‘pivotal moment’ for Empire of Sin as the development teams shifted focus from balancing and stablising updates to the addition of new content. 

“While there’s always work to do and improvements to make, Empire of Sin has reached a point where we feel we can start shifting our focus towards more new ideas, like we’ve done so far with things like autoresolve, weapon proficiencies, the safehouse rework, and more,” said Brenda Romero, game director on Empire of Sin and CEO of Romero Games. “Of course, we’ll always work to respond to any issues raised by our community, but starting with The Precinct, you’ll see the patch notes include a lot more in the ‘new features’ section than ever before!”

The Gangster Update has added numerous quality of life improvements, including an updated weapon proficiency system, improvements to controller scheme, and improvements to the game’s missions. 

The Precinct, scheduled for later this year, expands and improves gameplay by allowing players to “paint the map” and control their empires while creating supply lines and a defensible perimeter, adds a new win condition and a new path to victory, and introduces mod support to take Empire of Sin to the next level.

Precinct Update Key Features:

  • Precincts: Precincts create a new management layer across neighborhoods, allowing for better synergy and control of numerous ways to streamline your criminal empire.  

However, turning your neighborhood into a massively integrated monopoly on illegal booze can have consequences – top precincts will garner more attention from the police. 

New empire management screens have been unified under a precinct screen as a means of streamlining gameplay mechanics and making it easier for the common criminal to break bad, at scale. 

Precincts and their rackets are controlled via a central building known as The Depot. Take the depot to win the precinct.

  • Moguls & Win Conditions: There’s more than one way to the top of the Chicago mob scene. Players focused on building their empire can reach for the Chi-Town Mogul win condition. 

Alternatively, those focused on diplomacy can find a new path to victory with The Buyout. The more enterprising boss can now put down their guns and tell the competition to sleep with the fishes with business prowess – that’s the way to run an empire!

  • Modsters: Players can create and play mods in Empire of Sin using Paradox Mods or Steam Workshop. Mods can be managed from the Paradox Launcher. Players can now experience prohibition-era Chicago’s seedy criminal underground in new ways. 

Beginning with The Precinct, phase one of modding tools give the Empire of Sin community their first opportunity to alter the gameplay to their own liking. Further phases of modding will introduce even more ways to alter Empire of Sin.

  • Variety – The Spice of Life: Players can now sling their guns or their business savvy with rival gangs in additional racket interiors. 
  • Balancing changes and additional fixes