Marvel’s Spider-Man: Miles Morales review

Marvel’s Spider-Man: Miles Morales review

06/01/2022 Off By James Ross

These reviews come when I personally play the game so it may not be the latest titles, additionally, my aim is to provide my experiences the best way I can without spoiling the story’s narrative.

Miles Morales may not be an instantly recognisable name to people outside of the Marvel fan-base, and is still finding his footing within Insomniac Games‘ Spidey universe, yet the developers spin off of its 2018 Spider-Man title continues where its predecessor left off. 

Just as the late Uncle Ben says – “with great power comes great responsibility,” and Marvel’s Spider-Man: Miles Morales comes with a web load of responsibility being the flagship game for the launch of the PS5, as well as continuing the high standard of where Marvel’s Spider-Man left off. 

Comparing a spin off title, similar to how Uncharted: The Lost Legacy stands compared to the four titles in the series, can be deemed unfair, like comparing a KitKat Chunky original to the various flavours… Some are enjoyable but none will hit that sweet spot of the OG. 

The same could be said for Spider-Man: Miles Morales. Whilst it isn’t as perfect compared to the 2018 original, Morales does excel in parts to its predecessor, creating a modern connection to Miles himself and his backstory (continuing the hype in which Into the Spidey-verse began) and displaying the sheer compatibility of what the PlayStation 5 can offer. 

Whilst offering a review which actively keeps away from spoiling any of the story (I’ve sadly fallen into the trap of accidentally spoiling plots in the past), I can safely state that the writing within Mile Morales is, again like the 2018 original, is tremendously strong throughout the game. 

Nadji Jeter’s performance as a young and inexperienced Miles instantly comes through and Yuri Lowenthal’s Peter Parker showing continues to place him on the mantle with the likes of Tobey Maguire, Andrew Garfield and Tom Holland.

Now, it looks like I’m just singing the praises for this game, and I’ll admit I thoroughly enjoyed it as much as the first and was the first title I experienced playing the PS5, yet it wasn’t all perfect. 

The run time for the game isn’t long, in modern gaming standards. The main story, side missions and collectibles sees the game have a run time of around 15 hours. Though being relatively short, the narrative of the game has a great pace to it. Slowing down when necessary to combat the constantly forward pressing story. 

Again, I’ll refrain from any narrative spoilers but will state that to make the most of this title… Take your time! Embrace the games new Friendly Neighbourhood app (side missions) and aim to get collectables in-between main and side missions. 

Addressing the powers of the PS5 itself with Mile Morales, the game has zero load times, give or take a few nanoseconds. Kick starting the game will see you near instantly transported into the game and whilst fast travelling in-game (something I wouldn’t suggest doing much because ya know, you’re Spider-Man), there’s no loading screens when transitioning.

Yet, despite everything I’ve mentioned above, there’s one thing which stands out among the rest. Swinging throughout New York is by far one of the best experiences I’ve had the pleasure to feel when playing a game. Insomniac obviously thought ‘why fix something that’s not broken’, which is true. 2018’s version was mesmerising, a feeling which I thought was how it felt playing Spider-Man 2 back in the day (reminiscing is a dangerous game). 

All-in-all, Marvel’s Spider-Man: Miles Morales is a fitting spin off to Insomniacs attempt to make a series out of the famous webslinger and an incredible debut to what the PlayStation 5 has to offer for Next Gen gaming.